Intern - Software Engineer, Audio (NTD) Job at Nintendo, Washington DC

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  • Nintendo
  • Washington DC

Job Description

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

C/C++ and DSP Software Engineer Intern Position – Summer 2026

The platform firmware audio team at Nintendo Technology Development (NTD) is seeking an intern for Summer 2026. This role will focus on characterizing and optimizing system-level audio mixing and effects for Nintendo gaming consoles, with an emphasis on speed and memory footprint. Depending on interest and aptitude, this role may also involve exploring AI-driven approaches to optimization. We're looking for autonomous, curious, detail-oriented engineers who are enthusiastic about tackling complex technical challenges and eager to learn and contribute.

The Opportunity

This Is An Excellent Opportunity For a Candidate With Passion For Excellence And a Desire To Grow In a Fast-paced, Engineering Focused Environment. You Will Be Instrumental In Delivering High Quality Features And Bug Fixes By

  • Breaking down large features into manageable work items
  • Applying strong problem-solving skill to overcome technical challenges
  • Demonstrating strong attention to detail and a creative mindset in your work
  • Being a collaborative team player who is also comfortable working independently
  • Affinity for numerical reasoning and analytical thinking, with an ability to interpret and optimize algorithmic performance.

What We’re Looking For…

The ideal candidate is:

  • Junior, senior, or post-graduate in Computer Science, Electrical Engineering, or a related field
  • Proficiency in C++
  • Proficiency in Python (for scripting, automation, and data visualization)
  • Understanding of Digital Signal Processing (DSP) concepts
  • Familiarity with CPU/DSP architecture fundamentals
  • Strong analytical and numerical reasoning skills
  • Basic knowledge of statistics (for performance analysis and benchmarking)
  • Bonus: Exposure to AI concepts and techniques (e.g. deep learning or neural networks)

This position is onsite in Redmond, WA, and not open to remote status at this time.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This contract position has a base pay rate of $40 per hour and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

Job Tags

Hourly pay, Contract work, Summer work, Worldwide,

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